SKETCH CONTROLE DO ROBÔ PS2

/*********************Atenção para a Pinagem: ***********************

ponte H:

 motor 1: 3 e 5;  motor 2: 6 e 9;

Motor de Passo:

14,16,15 e 17;

Servo:
2;

*/

//Programa para controlar o carro robô a partir de um comtrole PS2;

#include <Servo.h>
Servo myservo;  // cria um objeto que possibilita o controle de um servo;

#include <Stepper.h>
const int stepsPerRevolution = 200;
Stepper myStepper(stepsPerRevolution, 14, 16, 15, 17);

int potpin = 0;  // analog pin used to connect the potentiometer
int val;    // variable to read the value from the analog pin

#include <PS2X_lib.h>  //for v1.6

PS2X ps2x; // create PS2 Controller Class

//right now, the library does NOT support hot pluggable controllers, meaning
//you must always either restart your Arduino after you conect the controller,
//or call config_gamepad(pins) again after connecting the controller.
int error = 0;
byte type = 0;
byte vibrate = 0;
char estant = 'a';

void setup() {
  myservo.attach(2);
  Serial.begin(57600);

  myStepper.setSpeed(60);

  // declaracao dos pinos digitais

  pinMode(3, OUTPUT);
  pinMode(5, OUTPUT);
  pinMode(6, OUTPUT);
  pinMode(9, OUTPUT);
  pinMode(14, OUTPUT);
  pinMode(15, OUTPUT);
  pinMode(16, OUTPUT);
  pinMode(17, OUTPUT);


  //CHANGES for v1.6 HERE!!! **************PAY ATTENTION*************

  error = ps2x.config_gamepad(13, 11, 10, 12, true, true); //setup pins and settings:  GamePad(clock, command, attention, data, Pressures?, Rumble?) check for error

  if (error == 0) {
    Serial.println("Found Controller, configured successful");
    Serial.println("Try out all the buttons, X will vibrate the controller, faster as you press harder;");
    Serial.println("holding L1 or R1 will print out the analog stick values.");
    Serial.println("Go to www.billporter.info for updates and to report bugs.");
  }

  else if (error == 1)
    Serial.println("No controller found, check wiring, see readme.txt to enable debug. visit www.billporter.info for troubleshooting tips");

  else if (error == 2)
    Serial.println("Controller found but not accepting commands. see readme.txt to enable debug. Visit www.billporter.info for troubleshooting tips");

  else if (error == 3)
    Serial.println("Controller refusing to enter Pressures mode, may not support it. ");

  //Serial.print(ps2x.Analog(1), HEX);

  type = ps2x.readType();
  switch (type) {
    case 0:
      Serial.println("Unknown Controller type");
      break;
    case 1:
      Serial.println("DualShock Controller Found");
      break;
    case 2:
      Serial.println("GuitarHero Controller Found");
      break;
  }

}

void loop() {
  /* You must Read Gamepad to get new values
    Read GamePad and set vibration values
    ps2x.read_gamepad(small motor on/off, larger motor strenght from 0-255)
    if you don't enable the rumble, use ps2x.read_gamepad(); with no values

    you should call this at least once a second
  */



  if (error == 1) //skip loop if no controller found
    return;

  if (type == 2) { //Guitar Hero Controller

    ps2x.read_gamepad();          //read controller

    if (ps2x.ButtonPressed(GREEN_FRET))
      Serial.println("Green Fret Pressed");
    if (ps2x.ButtonPressed(RED_FRET))
      Serial.println("Red Fret Pressed");
    if (ps2x.ButtonPressed(YELLOW_FRET))
      Serial.println("Yellow Fret Pressed");
    if (ps2x.ButtonPressed(BLUE_FRET))
      Serial.println("Blue Fret Pressed");
    if (ps2x.ButtonPressed(ORANGE_FRET))
      Serial.println("Orange Fret Pressed");


    if (ps2x.ButtonPressed(STAR_POWER))
      Serial.println("Star Power Command");

    if (ps2x.Button(UP_STRUM))         //will be TRUE as long as button is pressed
      Serial.println("Up Strum");
    if (ps2x.Button(DOWN_STRUM))
      Serial.println("DOWN Strum");


    if (ps2x.Button(PSB_START))                  //will be TRUE as long as button is pressed
      Serial.println("Start is being held");
    if (ps2x.Button(PSB_SELECT))
      Serial.println("Select is being held");


    if (ps2x.Button(ORANGE_FRET)) // print stick value IF TRUE
    {
      Serial.print("Wammy Bar Position:");
      Serial.println(ps2x.Analog(WHAMMY_BAR), DEC);
    }
  }

  else { //DualShock Controller

    ps2x.read_gamepad(false, vibrate);          //read controller and set large motor to spin at 'vibrate' speed

    if (ps2x.Button(PSB_START))                  //will be TRUE as long as button is pressed
      Serial.println("Start is being held");
    if (ps2x.Button(PSB_SELECT))
      Serial.println("Select is being held");

    // carrinho anda para frente ************************************************
    if (ps2x.Button(PSB_PAD_UP))
    { //will be TRUE as long as button is pressed
      Serial.print("Up held this hard: ");
      Serial.println(ps2x.Analog(PSAB_PAD_UP), DEC);
      analogWrite(3, ps2x.Analog(PSAB_PAD_UP));
      analogWrite(6, ps2x.Analog(PSAB_PAD_UP));
      estant = 'U';
    }
    if (ps2x.ButtonReleased(PSB_PAD_UP) && estant == 'U')
    {
      analogWrite(3, 0);
      analogWrite(5, 0);
      analogWrite(6, 0);
      analogWrite(9, 0);
      estant = 'v';
    }

    // carrinho anda para tras **************************************************
    if (ps2x.Button(PSB_PAD_DOWN)) {
      Serial.print("DOWN held this hard: ");
      Serial.println(ps2x.Analog(PSAB_PAD_DOWN), DEC);
      analogWrite(5, ps2x.Analog(PSAB_PAD_DOWN));
      analogWrite(9, ps2x.Analog(PSAB_PAD_DOWN));
      estant = 'D';
    }
    if (ps2x.ButtonReleased(PSB_PAD_DOWN) && estant == 'D')
    {
      analogWrite(3, 0);
      analogWrite(5, 0);
      analogWrite(6, 0);
      analogWrite(9, 0);
      estant = 'v';
    }

    // carrinho vira para a esquerda ********************************************

    if (ps2x.Button(PSB_PAD_RIGHT)) {
      Serial.print("Right held this hard: ");
      Serial.println(ps2x.Analog(PSAB_PAD_RIGHT), DEC);
      analogWrite(3, ps2x.Analog(PSAB_PAD_RIGHT));
      analogWrite(9, ps2x.Analog(PSAB_PAD_RIGHT));
      estant = 'R';
    }
    if (ps2x.ButtonReleased(PSB_PAD_RIGHT) && estant == 'R')
    {
      analogWrite(3, 0);
      analogWrite(5, 0);
      analogWrite(6, 0);
      analogWrite(9, 0);
      estant = 'v';
    }

    // carrinho vira para a esquerda *******************************************

    if (ps2x.Button(PSB_PAD_LEFT)) {
      Serial.print("LEFT held this hard: ");
      Serial.println(ps2x.Analog(PSAB_PAD_LEFT), DEC);
      analogWrite(5, ps2x.Analog(PSAB_PAD_LEFT));
      analogWrite(6, ps2x.Analog(PSAB_PAD_LEFT));
      estant = 'L';
    }
    if (ps2x.ButtonReleased(PSB_PAD_LEFT) && estant == 'L')
    {
      analogWrite(3, 0);
      analogWrite(5, 0);
      analogWrite(6, 0);
      analogWrite(9, 0);
      estant = 'v';
    }


    vibrate = ps2x.Analog(PSAB_BLUE);        //this will set the large motor vibrate speed based on
    //how hard you press the blue (X) button

    if (ps2x.NewButtonState())               //will be TRUE if any button changes state (on to off, or off to on)
    {



      if (ps2x.Button(PSB_L3))
        Serial.println("L3 pressed");
      if (ps2x.Button(PSB_R3))
        Serial.println("R3 pressed");
      if (ps2x.Button(PSB_L2))
        Serial.println("L2 pressed");
      if (ps2x.Button(PSB_R2))
        Serial.println("R2 pressed");
      if (ps2x.Button(PSB_GREEN)) {
        Serial.println("Triangle pressed");
        myStepper.step(stepsPerRevolution);
        delay(500);
        digitalWrite(14, LOW);
        digitalWrite(15, LOW);
        digitalWrite(16, LOW);
        digitalWrite(17, LOW);
      }
    }


    if (ps2x.ButtonPressed(PSB_RED))            //will be TRUE if button was JUST pressed
      Serial.println("Circle just pressed");

    if (ps2x.ButtonReleased(PSB_PINK)) //will be TRUE if button was JUST released
    {

      Serial.print("Square just released.  ");

    }
    if (ps2x.NewButtonState(PSB_BLUE)) //will be TRUE if button was JUST pressed OR released
    {
      Serial.print("X just changed  ");
      myStepper.step(-stepsPerRevolution);
      delay(500);
      digitalWrite(14, LOW);
      digitalWrite(15, LOW);
      digitalWrite(16, LOW);
      digitalWrite(17, LOW);
    }


    if (ps2x.Button(PSB_L1) || ps2x.Button(PSB_R1)) // print stick values if either is TRUE
    {
      Serial.print("Stick Values:");
      Serial.print(ps2x.Analog(PSS_LY), DEC); //Left stick, Y axis. Other options: LX, RY, RX
      Serial.print(",");
      Serial.print(ps2x.Analog(PSS_LX), DEC);
      Serial.print(",");
      Serial.print(ps2x.Analog(PSS_RY), DEC);
      Serial.print(",");
      Serial.println(ps2x.Analog(PSS_RX), DEC);
      myservo.write(ps2x.Analog(PSS_LY));
    }


  }


  delay(50);

}

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